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Watchtowers

Watchtowers are structures that settlements can request to place on the map, providing mechanical benefits.

Benefits​

  • Increase the scouting range of faction members while they are near the watchtower.
  • Can modify capture rules when certain conditions are met.

Placement Rules​

  • A watchtower must be within 50 tiles of the owning settlement for its capture mechanics to function.
    • If it is more than 50 tiles away, it only grants the increased scouting range.
  • Each settlement may have a maximum of 3 watchtowers.
  • Only one watchtower may be under construction at a time.
  • To begin construction:
    1. Pay the cost listed in the Construction menu.
    2. Place a descriptor at the desired location for 3 days.
    3. If another player wishes to contest the claim, they must respond to the descriptor.
    4. Open a ticket to begin construction.

Watchtower Range​

A watchtower's active area is determined by its in-game range (~15 tiles) or while a character is inside the watchtower.

Note: If there is any confusion regarding whether a character is within the watchtower's range, staff may be consulted through a ticket.

The following rules only apply if a character is scouted within this active range.

They do not apply if:

  • The character is scouted outside the ~15 tile active range (even if spotted due to the increased scouting radius).
  • The guard or watchtower representative is outside the active range.

Capture Rules​

Capturing Intruders​

If a person is scouted within the active range of a watchtower, the watchtower's faction may initiate a Capture 1 battle if they choose.

Defending the Watchtower​

If someone attacks:

  • a member of the watchtower's faction, or
  • an individual who has been declared an ally by a watchtower faction member present in the scene,

the defending side may impose a Capture 0 battle to force the attacker away, regardless of whether the defender wins or loses.

Summary​

ConditionEffect
Within 50 tiles of settlementIncreased scouting range + capture mechanics
Beyond 50 tiles of settlementIncreased scouting range only
Maximum watchtowers per settlement3
Concurrent construction limit1
Construction claim duration3 days
Active watchtower range~15 tiles / inside the tower
Intruder scouted within active rangeCapture 1 may be imposed
Attacker assaults defender or declared ally at watchtowerCapture 0 may be imposed